Field is a creative agency making purposeful design that connects people, starts conversations and builds relationships.
We take a human view of every unique challenge, seeing the world through audience eyes to design brands, communications, marketing and visitor experience that cut-through, connect and engage the people who matter to you.
We design compelling brand identities, collaborating closely with our clients to articulate their purpose, mission, and unique market position. Ensuring that every brand we develop is a reflection of their core values and vision. Designing impactful visual identities, brand systems logos and campaigns.
We create spatial designs for experiential events, conferences and exhibitions, working across set-build, signage and wayfinding.
We create unique digital illustrations and iconography that build narratives, convey ideas and messaging and showcase your brand.
Our strategy services combine research, analysis, creativity and innovation. Delivering long-term solutions helping our clients to build their brand, strengthen their market positioning and adapt to changing industry trends.
Our strategy services combine research, analysis, creativity and innovation. Delivering long-term solutions helping our clients to build their brand, strengthen their market positioning and adapt to changing industry trends.
Driven by cutting-edge technologies we are building our XR spatial design offering, working across AR and Projection Mapping to deliver compelling experiences transcending traditional physical limitations.
We design compelling brand identities, collaborating closely with our clients to articulate their purpose, mission, and unique market position. Ensuring that every brand we develop is a reflection of their core values and vision. Designing impactful visual identities, brand systems logos and campaigns.
Driven by cutting-edge technologies we are building our XR spatial design offering, working across AR and Projection Mapping to deliver compelling experiences transcending traditional physical limitations.
We create spatial designs for experiential events, conferences and exhibitions, working across set-build, signage and wayfinding.
Our strategy services combine research, analysis, creativity and innovation. Delivering long-term solutions helping our clients to build their brand, strengthen their market positioning and adapt to changing industry trends.
We create unique digital illustrations and iconography that build narratives, convey ideas and messaging and showcase your brand.
Driven by cutting-edge technologies we are building our XR spatial design offering, working across AR and Projection Mapping to deliver compelling experiences transcending traditional physical limitations.
We design dynamic and engaging visual content bringing stories to life for diverse platforms from web to experiential. By merging our expertise in animation and motion design with a deep understanding of brand identity, we develop content that not only communicates but also inspires.
Co-creation is a core part of our design ethos to ensure diverse input and shared ownership of outcomes.
Acting with integrity, honesty and accountability in all our interactions, building trust within our team and with our clients.
Encouraging out-of-the-box thinking and innovative solutions, challenging norms to achieve impactful results.
Understanding the unique perspectives of our team members and clients, fostering a culture of respect and inclusion.
Supporting continuous learning and professional development to empower our team members and upskill our team and enhance our collective capabilities.
Nathan is a University of York master graduate who specialises in spatial interactive experiences, VR, AR and game design. Nathan has been part of the team for two years, working across a range of immersive XR projects, including the Gyre – an internationally recognised experience, showcased at SXSW ’23 – and a sound triggered media wall collaging multiple inputs responding to key words to reconfigure the visual narrative, alongside working on web development projects for a range of clients.
Nathan is a University of York master graduate who specialises in spatial interactive experiences, VR, AR and game design. Nathan has been part of the team for two years, working across a range of immersive XR projects, including the Gyre – an internationally recognised experience, showcased at SXSW ’23 – and a sound triggered media wall collaging multiple inputs responding to key words to reconfigure the visual narrative, alongside working on web development projects for a range of clients.
Nathan is a University of York master graduate who specialises in spatial interactive experiences, VR, AR and game design. Nathan has been part of the team for two years, working across a range of immersive XR projects, including the Gyre – an internationally recognised experience, showcased at SXSW ’23 – and a sound triggered media wall collaging multiple inputs responding to key words to reconfigure the visual narrative, alongside working on web development projects for a range of clients.
Nathan is a University of York master graduate who specialises in spatial interactive experiences, VR, AR and game design. Nathan has been part of the team for two years, working across a range of immersive XR projects, including the Gyre – an internationally recognised experience, showcased at SXSW ’23 – and a sound triggered media wall collaging multiple inputs responding to key words to reconfigure the visual narrative, alongside working on web development projects for a range of clients.
Nathan is a University of York master graduate who specialises in spatial interactive experiences, VR, AR and game design. Nathan has been part of the team for two years, working across a range of immersive XR projects, including the Gyre – an internationally recognised experience, showcased at SXSW ’23 – and a sound triggered media wall collaging multiple inputs responding to key words to reconfigure the visual narrative, alongside working on web development projects for a range of clients.
Nathan is a University of York master graduate who specialises in spatial interactive experiences, VR, AR and game design. Nathan has been part of the team for two years, working across a range of immersive XR projects, including the Gyre – an internationally recognised experience, showcased at SXSW ’23 – and a sound triggered media wall collaging multiple inputs responding to key words to reconfigure the visual narrative, alongside working on web development projects for a range of clients.
Nathan is a University of York master graduate who specialises in spatial interactive experiences, VR, AR and game design. Nathan has been part of the team for two years, working across a range of immersive XR projects, including the Gyre – an internationally recognised experience, showcased at SXSW ’23 – and a sound triggered media wall collaging multiple inputs responding to key words to reconfigure the visual narrative, alongside working on web development projects for a range of clients.
Nathan is a University of York master graduate who specialises in spatial interactive experiences, VR, AR and game design. Nathan has been part of the team for two years, working across a range of immersive XR projects, including the Gyre – an internationally recognised experience, showcased at SXSW ’23 – and a sound triggered media wall collaging multiple inputs responding to key words to reconfigure the visual narrative, alongside working on web development projects for a range of clients.
Nathan is a University of York master graduate who specialises in spatial interactive experiences, VR, AR and game design. Nathan has been part of the team for two years, working across a range of immersive XR projects, including the Gyre – an internationally recognised experience, showcased at SXSW ’23 – and a sound triggered media wall collaging multiple inputs responding to key words to reconfigure the visual narrative, alongside working on web development projects for a range of clients.
Nathan is a University of York master graduate who specialises in spatial interactive experiences, VR, AR and game design. Nathan has been part of the team for two years, working across a range of immersive XR projects, including the Gyre – an internationally recognised experience, showcased at SXSW ’23 – and a sound triggered media wall collaging multiple inputs responding to key words to reconfigure the visual narrative, alongside working on web development projects for a range of clients.
Nathan is a University of York master graduate who specialises in spatial interactive experiences, VR, AR and game design. Nathan has been part of the team for two years, working across a range of immersive XR projects, including the Gyre – an internationally recognised experience, showcased at SXSW ’23 – and a sound triggered media wall collaging multiple inputs responding to key words to reconfigure the visual narrative, alongside working on web development projects for a range of clients.
Nathan is a University of York master graduate who specialises in spatial interactive experiences, VR, AR and game design. Nathan has been part of the team for two years, working across a range of immersive XR projects, including the Gyre – an internationally recognised experience, showcased at SXSW ’23 – and a sound triggered media wall collaging multiple inputs responding to key words to reconfigure the visual narrative, alongside working on web development projects for a range of clients.
We adopt a transparent and inclusive recruitment process and are always keen to talk to creative talent. We run a successful internship programme with local Universities to provide employment opportunities and promote the growth of the creative industries in the north.
Apply for an internship here →
At Field, we are committed to fostering a workplace where equality, diversity, and inclusion (EDI) are integral to our culture, processes, and goals. As a studio, we have implemented policies that promote work-life balance, flexibility, and accessibility for all team members.
We also actively seek opportunities that provide us with the platform to advocate for inclusivity and champion diversity.
An outline of our EDI policy commitment can be found here